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Shaman

Shaman is a primal leader class in 4th edition Dungeons & Dragons.[PH2:118]

The shaman's role in the party is generally similar to that of the cleric. The shaman has access to healing and defensive powers, though not always at the same level as the cleric does. The shaman list of spells (or powers in 4e) differs from the cleric's list in that it often specifically addresses more natural phenomena, like the druid's spell list.

The chief difference is the shaman's spirit companion, adding a different layer of complexity to combat in 4e.

Class traits[]

A 1st-level shaman begins with hit points equal to 12 plus the shaman's Constitution score, healing surges per day equal to 7 plus the shaman's Constitution modifier, and a +1 bonus to Fortitude and Will defenses. A shaman gains 5 hit points per level.

Class proficiencies[]

A 1st-level shaman begins with cloth and leather armor proficiencies, simple melee and longspear weapon proficiencies, and totem implement proficiency.

Class skills[]

A 1st-level shaman begins trained in:

Plus any three of the following skills:

Class features[]

Shamans receive the Companion Spirit, Healing Spirit, and Speak with Spirits class features at 1st level.

Companion Spirit[]

A shaman gains use of the call spirit companion power, an at-will minor action that conjures the shaman's spirit companion nearby.

In addition, the shaman chooses either Elemental Spirit, Protector Spirit, Stalker Spirit, Watcher Spirit, or World Speaker Spirit. The choice grants a Spirit Boon that affects allies or enemies adjacent to the spirit companion. The choice also grants a unique at-will opportunity attack power that triggers when an enemy leaves a square adjacent to the spirit companion without shifting, and determines one of the shaman's starting 1st-level at-will attack powers.

Spirit Companion Spirit Boon Opportunity attack power 1st-level at-will attack power
Elemental Spirit While an ally is adjacent to the shaman's spirit companion, the ally gains a +2 bonus to saving throws. In addition, if the shaman's spirit companion isn't present at the start of the shaman's turn, the shaman can summon it once as a free action during that turn.[DSCS:90] spirit's wrath [DSCS:90] spirit infusion [DSCS:90]
Protector Spirit When an ally adjacent to the shaman's spirit companion uses second wind or is targeted by the shaman with a healing power, the ally regains additional hit points equal to the shaman's Constitution modifier.[PH2:119] spirit's shield [PH2:121] protecting strike [PH2:121]
Stalker Spirit While an ally is adjacent to the shaman's spirit companion, the ally gains a bonus to the damage roll against bloodied enemies equal to the shaman's Intelligence modifier.[PH2:119] spirit's fangs [PH2:120] stalker's strike [PH2:121]
Watcher Spirit While an enemy is adjacent to the shaman's spirit companion, the enemy can't gain cover from other enemies, and allies of the shaman can treat the enemy as their nearest enemy.[PrP:64] spirit's prey [PrP:64] claws of the eagle [PrP:66]
World Speaker Spirit When an ally provokes an opportunity attack by entering or leaving a square adjacent to the shaman's spirit companion, the ally gains a bonus to all defenses against that opportunity attack equal to the shaman's Constitution modifier.[PrP:65] world speaker's command [PrP:65] voice of battle [PrP:66]

Healing Spirit[]

A shaman gains use of the healing spirit power. Healing spirit is a minor action that allows the shaman or a nearby ally to spend a healing surge, and restores additional hit points to an ally other than the target adjacent to the shaman's spirit companion.

Speak with Spirits[]

A shaman gains use of the speak with spirits power. Speak with spirits is a minor action that grants a bonus to the shaman's next skill check equal to the shaman's Wisdom modifier.

Shaman powers[]

Shaman powers, having a primal power source, are also called evocations.

At-will attack evocations

1st level

Encounter attack evocations Daily attack evocations Utility evocations

1st level

1st level

2nd level

  • assistance of the strong spirit[Dr383:64]
  • bonds of the clan[PH2:123]
  • condensation[DSCS:91]
  • engaging pursuit[PrP:67]
  • protective roots[PrP:68]
  • spirit call[PH2:123]
  • spirit of life[PH2:123]
  • spirit of the great cat[PrP:68]
  • spirit sacrifice[Dr387:11]
  • spirit zephyr[PrP:68]
  • spirits of battle[PH2:123]
  • stormhawk vigilance[PrP:68]
3rd level
  • call to the savage elder[PH2:123]
  • capturing jaws[PrP:68]
  • infectious spark[Dr383:65]
  • lightning panther spirit[PH2:123]
  • rimefire spirit[PH2:123]
  • sly fox spirit[PrP:68]
  • spirit hunt[PrP:68]
  • spirit of slavering bloodlust[PrP:68]
  • spring renewal strike[PH2:123]
  • steadfast mountain guardian[PrP:68]
5th level
  • coils of the world serpent[PrP:69]
  • earthrage spirit[PH2:124]
  • spirit of battle's end[PrP:69]
  • spirit of the hawk's wind[PH2:124]
  • spirit of the shielding fire[PH2:124]
  • vengeful blood spirits[PrP:69]
  • war chieftain's blessing[PH2:124]
  • wind of pain and succor[PrP:69]
  • winds of the scorching desert[PrP:69]
6th level
  • blessing of the iron tree[PH2:124]
  • everlasting flame's strength[PrP:69]
  • hearth spirit[PrP:69]
  • herder of hulculmak[Dr383:64]
  • roaming mind, roving spirit[Dr383:65]
  • spirit companion's shelter[PrP:69]
  • spirit of dawn[PH2:124]
  • spirit of the keeper[PH2:124]
  • spirit of vengeance[PrP:69]
  • spur the pack[PrP:70]
  • sudden restoration[PH2:124]
7th level
  • bear hug[Dr383:64]
  • blood-red mist[PrP:70]
  • call to the blood dancer[PH2:124]
  • call of the howling storm[PH2:125]
  • flashing spirit[PrP:70]
  • guardian eagle flock[PrP:70]
  • hammer of the grasping tides[PrP:70]
  • spirit of weakness[PrP:70]
  • thunderstorm spirit[PH2:125]
  • winter wind spirit[PH2:125]
9th level
  • ancient warlord's inspiration[PH2:125]
  • call discordant spirit[PrP:70]
  • clever trickster spirit[PH2:125]
  • explosive sacrifice[PrP:71]
  • raging storm spirit[PH2:125]
  • spirit control[PrP:71]
  • spirit of earth arisen[PrP:71]
  • spirit of autumn's reaping[PH2:126]
10th level
  • primal gust[PH2:126]
  • quickening breeze[PrP:71]
  • rock shield spirits[PH2:126]
  • sacrificial spirit[Dr372:22]
  • shield of the immortal forest[PrP:71]
  • spirits of the shadowed moon[PH2:126]
  • spirit summons[PH2:126]
  • stone root's resilience[PrP:71]
  • twilight's veil[PrP:71]
13th level
  • call to the indomitable defender[PH2:126]
  • call to the laughing fortune[PH2:126]
  • drawing all eyes[PrP:72]
  • howling gust[PH2:126]
  • hungry spirit[PrP:72]
  • spirit of cleansing light[PH2:126]
  • spirit of the killing shot[PrP:72]
  • spirits of the forsaken vale[PrP:72]
  • storm of war[PrP:72]
15th level
  • gray roarer's rampage[Dr383:65]
  • guardian of the primal copse[PH2:127]
  • reparative spirit[PrP:72]
  • searing wind of the south[PH2:127]
  • spirit of the wolf pack[PH2:127]
  • spirit ocean[PrP:72]
  • spirit pin[PrP:73]
  • storm guardian spirit[PH2:127]
  • tree father's bounty[PrP:73]
16th level
  • faces of the fallen[Dr372:22]
  • fate weaver's shield[PH2:127]
  • forge the chains of life[PH2:127]
  • guiding snarl[PrP:73]
  • healing howl[PrP:73]
  • one spirit, one body[Dr383:64]
  • presence of the ancestor spirit[PrP:73]
  • screening branches[PrP:73]
  • spirit binding[PH2:127]
  • spirits of the dancing zephyr[PH2:127]
  • spirit's regeneration[PrP:73]
17th level
  • boar's toss[PrP:74]
  • call to the lashing behemoth[PH2:128]
  • flesh ripper's claws[PrP:74]
  • hunt and return[PrP:74]
  • shackles of the mountain[PH2:128]
  • spirit bond of vengeance[PH2:128]
  • spirit lance[PrP:74]
  • spirit of spring's renewal[PH2:128]
  • thorn ally[PrP:74]
19th level
  • ancestor's drum[PrP:75]
  • great bear guardian[PH2:128]
  • guardian of howling wrath[Dr372:22]
  • horns of the undefeated khan[PH2:128]
  • spirit of the hunter's soul[PrP:75]
  • spirit of the shield breaker[PH2:128]
  • tendrils of the fate weaver[PH2:129]
  • tree father's ward[PrP:75]
  • wind of death and mercy[PrP:75]
22nd level
  • bounty of life[PH2:129]
  • call the dead[PH2:129]
  • doorway to the spirit world[PH2:129]
  • life and death struggle[Dr372:23]
  • medicines of many forms[PrP:75]
  • natural rebirth[PrP:75]
  • spirit of the cunning general[PrP:75]
  • spirit of the world healer[PH2:129]
  • spirit realm[PrP:75]
  • spirits of recovery[PrP:75]
23rd level
  • behemoth's club[Dr383:64]
  • blood-red bonds[PrP:76]
  • call to the primal protector[PH2:129]
  • call to the relentless hunter[PH2:129]
  • eagle's aerie[PrP:76]
  • mighty spirit leap[PrP:76]
  • spirit of the death raven[PH2:129]
  • spirit of the ram[PrP:76]
  • spirit of the vengeful mountain[PrP:76]
  • twin tempest spirits[PH2:129]
25th level
  • huntmaster's horn[PrP:76]
  • ironborn spirit[PH2:130]
  • peacemaker's lodge[PrP:77]
  • spirit of the brain mole[Dr383:65]
  • spirit of the laughing wanderer[PH2:130]
  • spirit of the world serpent[PH2:130]
  • stormhawk's gambit[PrP:77]
  • sunder spirit[PrP:77]
  • western wind of storms[PH2:130]
27th level
  • blood reaper spirits[PH2:130]
  • call to the cleansing fire[PH2:130]
  • call to the great hunter[PH2:130]
  • conquering storm spirit[PrP:77]
  • forcing the threat[PrP:77]
  • hunter in the sky[PrP:77]
  • ravenous spirit[PrP:77]
  • spirit of elder wisdom[PH2:131]
  • warthane ally[PrP:78]
29th level
  • death spirit[PH2:131]
  • heart of bedlam[PrP:78]
  • sea of serpents[PH2:131]
  • spirit of fiery hatred[PrP:78]
  • spirits of mist[PH2:131]
  • spirit of the unbroken vow[PH2:131]
  • spirit torrent[PrP:78]
  • spiritblood vines[PrP:78]
  • spring's laughter[PrP:78]
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