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Inspiring word

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Inspiring word
warlord utility

Encounter (Special) ✦ martial, healing

Close burst 5

Level 11: Close burst 10

Level 21: Close burst 15

Special: A character can use inspiring word twice per encounter, but no more than once per round.
Level 16: Three times per encounter.

Target: one ally within this power's range, or the user

Effect: The target can spend a healing surge. If the target does so, he or she regains 1d6 additional hit points.

Level 6: 2d6 additional hit points.
Level 11: 3d6 additional hit points.
Level 16: 4d6 additional hit points.
Level 21: 5d6 additional hit points.

Level 26: 6d6 additional hit points.[PH:145]

Inspiring word is an encounter power granted to warlords with the Inspiring Word class feature.

Hybrid warlords can use inspiring word once per encounter. Characters who take the Student of Battle feat to multiclass as warlord can use inspiring word once per day.

The coordinated offensive attack power gets a +2 power bonus to the attack roll, when used after inspiring word by the same character in the same turn.

Human warlords with the Inspired Defense feat grant inspiring word's target a +1 power bonus to all defenses until the start of the warlord's next turn.

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