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Garrote
1-4garotte zpsb41fe442
Attack bonus if proficient +3
Weapon die ([W]) 1d4
Type melee
Range
Handedness two-handed
Proficiency category superior
Weapon group
Weapon properties high-crit, small
Price 1 gp
Weight 1 lb.

A garrote is a superior two-handed melee weapon. [Dr373:22][HoS:19]

This strangling tool is a length of wire or knotted rope with handles at either end. If you’re proficient with the garrote, you can use it to deal the garrote’s weapon damage as part of a grab attack.

The garrote is part of the garrote weapon group, and is the sole item in said group.

Only the executioner assassin starts with proficiency with the garrote. However, the garrote is generally not useful in itself, with its use best appearing with the multiclass feat Garrote Training, or by selecting Red Scales as the executioner guild. [HoS:15]


Feats[]

Feat Prerequisite Benefit
Garrote Training Multiclass, Str 13, Dex 13 When used to grab the target, -2 penalty to escape grab. Each turn you successfully maintain grab grants combat advantage to maintain the grab. Can use sneak attack or rogue melee attacks with the garrote when a light blade is normally used.
Garrote Novice Multiclass, 4th level Swap a 3rd-level or higher encounter attack power with Choking Grab.
Garrote Expert Multiclass, 6th level Replace a 6th-level or higher utility power with Body Shield.
Garrote Specialist Multiclass, 10th level Swap a 9th-level or higher daily attack power with Strangler's Hold.
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