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Fighter

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This illustration of a dragonborn by William O'Connor introduced the fighter in the Player's Handbook.

Fighter is a martial defender class in fourth edition Dungeons & Dragons.[PHB:75]

Class TraitsEdit

Fighter overviewEdit

Characteristics: You are extremely tough, with a great Armor Class and lots of hit points. You have extraordinary resilience against physical attack. You don’t have much ability to fight at range, but you excel in melee combat. You have special abilities that make it dangerous for enemies to ignore you, so you can contain foes and keep them away from your friends.

Religion: Fighters naturally favor deities of war, combat, adventure, or valor. Bahamut and Kord are popular, as is Avandra. Many unaligned or evil fighters pay homage to Bane, the god of war.

Races: Fighters come from all races. Dragonborn, dwarves, and humans are the most common fighters.

Class FeaturesEdit

SkillsEdit

From the class skills list below, choose three trained skills at 1st level.

Combat ChallengeEdit

In combat, it's dangerous to ignore a fighter. Every time you attack an enemy, whether the attack hits or misses, you can choose to mark that target.

  • The mark lasts until the end of your next turn.
  • While a target is marked, it takes a −2 penalty to attack rolls for any attack that doesn’t include you as a target.
  • A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place.
  • When a marked enemy is adjacent to the fighter who marked it, and shifts or makes an attack that does not include the fighter who marked it as a target, the fighter who marked it can make a melee basic attack against it as an immediate interrupt action.[U:6/2008]
  • Note: The basic attack granted by Combat Challenge is not an opportunity attack. The PHB contains some errors (such as the Potent Challenge feat's summary wording on page 197) which mix the two up and create confusion, but WOTC has confirmed that Combat Challenge is not an opportunity attack.

Combat SuperiorityEdit

Fighters are especially vicious with opportunity attacks.

  • You gain a bonus to opportunity attacks equal to your Wisdom modifier.
  • An enemy struck by your opportunity attack stops moving, if a move provoked the attack. If it still has actions remaining, it can use them to resume moving.

Combat AgilityEdit

Fighters who select the Combat Agility class feature instead of Combat Superiority gain combat agility as an at-will power which can be used in place of an opportunity attack.[MP2:6]

Fighter Weapon TalentEdit

A fighter who selects the Fighter Weapon Talent class feature chooses either one-handed or two-handed weapons. The fighter gains a +1 bonus to weapon attack rolls with the chosen type of weapon.[U]

A human fighter with this class feature can take the Versatile Talent feat to gain this class feature's benefits for both one-handed and two-handed weapons.[MP2:140]

Battlerager VigorEdit

A fighter who selects the Battlerager Vigor class feature instead of Fighter Weapon Talent gains temporary hit points after each time an enemy hits the fighter with a melee or close attack. When the fighter gains temporary hit points by hitting with an invigorating attack, those temporary hit points stack with any existing temporary hit points. While wearing light armor or chainmail and having any temporary hit points, the fighter gains a +1 bonus to damage rolls with melee or close weapon attacks, or a +2 bonus to damage rolls if using an axe, hammer, mace, or pick.[MP:6]

Tempest TechniqueEdit

A fighter who selects the Tempest Technique class feature instead of Fighter Weapon Talent gains Two-Weapon Defense as a bonus feat, regardless of prerequisites. While wielding two melee weapons, the fighter gains a +1 bonus to attack rolls with off-hand property weapons. While wearing light armor or chainmail and wielding two weapons, the fighter gains a +1 bonus to damage rolls with melee or close weapon attacks, or a +2 bonus to damage rolls if using an off-hand property weapon.[MP:7]

Brawler StyleEdit

A fighter who selects the Brawler Style class feature instead of Fighter Weapon Talent gains a +2 proficiency bonus to unarmed attacks, unless attacking with a spiked gauntlet. The fighter receives a +2 bonus to grab attacks, and a +2 bonus to attacks to move a grabbed creature. While wielding a weapon in the primary hand and having the off hand free, the fighter gains a +1 bonus to AC and a +2 bonus to Fortitude.[MP2:6]

Fighter powersEdit

Fighter powers, having a martial power source, are also called exploits.

At-will attack exploits

1st level

Encounter attack exploits Daily attack exploits Utility exploits

1st level

1st level

2nd level

Fighter featsEdit

These feats have the fighter class, or hybrid/multiclass fighter, as a prerequisite. Additional prerequisites are noted. For example, characters who multiclass into fighter do not necessarily gain the Combat Challenge feature, so may not qualify for feats requiring that feature.

Fighter paragon pathsEdit

These paragon paths have the fighter class, or hybrid/multiclass fighter, as a prerequisite. Additional prerequisites are noted.

Multiclass fightersEdit

Multiclassing into Fighter gives the following benefits:

DevelopmentEdit

Fighter
Rigel KentAdded by Rigel Kent

Fighter is one of the oldest classes in Dungeons & Dragons.

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