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Druid is a primal controller class in fourth edition Dungeons & Dragons.[PHB2:82]

Class traitsEdit

  • Role: Controller . Your beast form gives you access to powers that provide control at close range, while your humanoid form allows you to hinder your opponents from a distance.  Depending on your choice of class features and powers, you might lean toward either leader or striker as a secondary role.
  • Power Source: Primal .  You have gained your powers through a careful study of and communion with the natural world.
  • Key Abilities: Wisdom , Dexterity , Constitution
  • Armor Proficiencies: Cloth, leather, hide
  • Weapon Proficiencies: Simple melee, simple ranged
  • Implements: Staffs, totems
  • Bonus to Defense: +1 Reflex , +1 Will
  • Hit Points at 1st Level: 12 + Constitution score

Druid powersEdit

Druid powers, having primal power sources, are also called evocations.

At-will attack evocations and exploits

1st level

Encounter attack evocations and exploits Daily attack evocations and exploits Utility evocations and exploits

1st level

1st level

2nd level

3rd level

5th level

6th level

7th level

9th level

10th level

13th level

15th level

16th level

17th level

19th level

22nd level

23rd level

25th level

27th level

29th level

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