Character creation is the process by which a player can generate a player character for use in play. Choices made during character creation largely determine a character's abilities in and out of combat.
During character creation, a player will select a character's race, class, and ability scores. A player may choose a theme for a character during creation, or choose a theme later. If a player wishes to make a hybrid character with features from two different classes, this must be done during character creation.
Players may also invent character details unrelated to game mechanics, such as a character's name, appearance, background, or personality.
Typically, players begin a character at 1st level with 0 experience points. At 1st level, player characters receive a number of maximum hit points, daily healing surges, defense bonuses, weapon, implement, and armor proficiencies, training in class skills, and class features as specified in their class description.
|defender||barbarian (berserker), battlemind, fighter, fighter (knight), paladin, paladin (cavalier), swordmage, warden|
|striker||assassin, avenger, barbarian, fighter (slayer), monk, paladin (blackguard), ranger, ranger (scout), rogue, rogue (thief), sorcerer, sorcerer (elementalist), vampire, warlock, warlock (hexblade)|
|controller||druid, druid (protector), invoker, psion, ranger (hunter), seeker, warlock (binder), wizard, wizard (bladesinger), wizard (mage), wizard (sha'ir), wizard (witch)|
|leader||ardent, artificer, bard, bard (skald), cleric, cleric (warpriest), druid (sentinel), runepriest, shaman, warlord|
Groups are advised to create a balanced mix of roles. A party of four allows for one controller, one defender, one leader, and one striker. With a fifth player, an extra defender is recommended. With a sixth player, an extra striker is recommended.
It is advantageous to assign ability scores after class is chosen, placing high scores in the class's key abilities and low scores in the class's dump stats. It can also be advantageous to choose a race with a bonus to a class's key abilities.
✸ Star glyphs indicate the primary key ability for a class.
+ Plus signs indicate build dependent key abilities for a class.
Players may also choose to forgo character creation, and instead play as a pregenerated character. This allows less customization, but faster play. Pregenerated characters are available from various sources, including published in adventure guides.