Melee weapon
Target: one creature
Attack: Strength vs. AC
Hit: "1[W] + Strength modifier damage.
"Increase damage to 2[W] + Strength modifier at 21st level."
Effect: "The target can make a melee basic attack against you as a free action and has combat advantage for the attack. If the target makes this attack, an ally of your choice within 5 squares of the target can make a basic attack against the target as a free action and has combat advantage for the attack."[MP:103]
Brash assault is an at-will power available to warlords at 1st level.
Character optimization notes that this power has a wide degree of variability. The power can range from what's no different than a simple attack, to something more powerful if the enemy monster decides to take the gamble (especially when combined with other feats or combinations that make the ally's attack powerful.) [Charop Warlord]
Feats[]
The following feats may be used to augment Brash Assault.
Feat | Prerequisite | Benefit |
---|---|---|
Daring Performer (Arena fighting) | Cha 13 | Whenever the enemy's granted attack is a critical hit, your ally's successful granted basic attack is also a critical hit. |
Exotic Fighting Style (Arena fighting) | Superior weapon proficiency | When wielding a superior weapon and you hit with the exploit, the target does not have combat advantage against you if it makes the granted basic attack. |
Menacing Brute Style (Arena fighting) | Con 13 or Cha 13 | If the target makes a melee basic attack against you, it grants combat advantage to one of your allies within 5 squares of you until the end of your next turn. |
Untamed Berserker Style (Arena Fighting) | Con 13 | If your ally hits the target with the granted basic attack, you gain temporary hit points equal to your Constitution modifier. |