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Blade Barrier
Cleric Attack 9

Area wall 5 within 10 squares

Effect: You conjure a wall of spinning astral blades that lasts until the end of your next turn. The wall can be up to 2 squares high. The wall's squares are difficult terrain.
Any creature that enters the wall or starts its turn there takes 3d6 + Wisdom modifier damage, plus ongoing 5 damage (save ends). A creature can take this damage only once per turn.

Blade Barrier is a level 9 cleric attack power. [PH:67]

This power does not trigger the stun effect from Pacifist Healer.

It is rated ad an excellent choice, due to automatic damage keyed to wisdom modifier and ongoing effects, although it is not friendly to the party. However, it strongly depends on being able to perform forced movement, and the cleric should instead pick another power if the party isn't strong with forced movement. [Charop cleric]

Errata[]

  • An update restricts damage to once per turn. [U :12/2011] Before the update, there's the infamous trick of sliding in and out for massive damage.
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